AI Insights · Timothy · April 2022
Top 5 Platformer Games on iOS in Switzerland - Q1 2022
Discover the performance trends of the top 5 platformer games on iOS in Switzerland during Q1 2022. Data from Sensor Tower reveals key insights into downloads, revenue, and active users.
The first quarter of 2022 saw notable trends in the performance of the top 5 platformer games on iOS in Switzerland. Here’s a detailed look at their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Stumble Guys experienced significant growth in Q1 2022. Weekly revenue began at $2.4K at the end of December 2021 and fluctuated, peaking at approximately $9.2K in the last week of March. Weekly downloads showed a steady increase, reaching 4.2K by the end of March. Weekly active users also saw a consistent rise, starting at 10.7K and culminating at 22.7K.
Subway Surfers had a dynamic quarter. Revenue began at $1.7K in late December 2021, with fluctuations throughout the quarter, peaking at $3.6K in the last week of March. Downloads started strong at 7.5K but saw a decrease, only to rise again to 6.1K by the end of March. Active users showed variability, starting at 78.7K and ending at 85.4K.
Fun Run 3 - Multiplayer Games showed modest performance metrics. Weekly revenue started at $920 in late December 2021 and fluctuated, ending at $612 in the last week of March. Downloads saw a slight increase towards the end of the quarter, reaching 567. Active users remained relatively stable, starting at 2.9K and ending at 2.5K.
Super Mario Run had varied performance throughout the quarter. Revenue started at $758 and saw a general decline with occasional peaks, ending at $393 in late March. Downloads peaked at 1.2K in early March but dropped significantly towards the end of the month. Active users showed a slight decline, starting at 3.7K and ending at 2.6K.
Miraculous Ladybug & Cat Noir showed a mixed performance. Revenue started at $304 and saw a peak of $426 in the final week of March. Downloads fluctuated, beginning at 395 but ending stronger at 582. Active users saw growth from 3.4K to 3.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.